1. General Characteristics
Obtaining the Leader Function
1.1.1 Admins with the Faction Manager role (admins 4+) will compile a list of candidates who deserve a chance at the position, based on a list of priorities and basic criteria. List priority:- Members who have accumulated considerable seniority (rank 4+) in the faction seeking a Leader.
- Former members with considerable seniority (rank 4+) who left the faction no more than a month ago.
- Members who have accumulated considerable seniority (rank 4+) in other factions of the same type.
- Anything that does not fit the above criteria has the last priority.
We are searching for players with at least 100 days in the faction (besides rank 4+). This number can be lower if there aren’t enough candidates who fulfill this criteria.
- For the two completed months: a minimum of 25 hours played in each month. If the player had approved inactivity, 50 minutes will be deducted from the 25-hour minimum for each day of approved inactivity.
- For the current month: the current day’s number multiplied by 50 minutes to obtain a minimum. Approved inactivity days are subtracted the same way.
- No bans, including on secondary accounts.
- Not to have recently lost any other functions.
- Decent activity (real hours played) in the last few months.
- No multiple or serious sanctions in the last 6 months, especially for behavior or serious rule violations, on both main and secondary accounts.
- No involvement in serious rule violations in the last 6 months, even if not caught.
- No suspicious activity on the account (multiple email changes, multiple IPs from different areas, VPN usage, account sharing, etc.).
- Generally decent behavior — players who do not know how to behave will be omitted even without sanctions.
- If the player held the Leader position for at least 6 months and resigned or lost it, they must wait a minimum of 3 months to be eligible again.
- If the player held the Leader position for under 6 months, they must wait a minimum of 6 months to be eligible again.
Depending on the case, things may vary. There are times when there’s a lack of candidates and criteria may be more lenient. Nothing is set in stone — the staff will always communicate and decide who the best candidates are at that time.
The player who wins the vote will participate in a short interview on Discord with one or more faction managers to get to know the candidate better and understand how well they know the rules.
Function Seniority
1.2.1 The minimum period you must serve as a Leader to avoid receiving FP 300 is 4 months. 1.2.2 This period is set because we want individuals who take on such a role to understand its importance before accepting it. No one is obligated to accept the leadership position — you do it of your own free will. Faction Punish 0/60:- Any Leader who fulfills the minimum period and leaves through a resignation request will be removed with Faction Punish 0.
- Any Leader who fulfills the minimum period and accumulates 3/3 Leader Warns will be removed with Faction Punish 60/60.
- Any Leader who does not fulfill the minimum period will be removed with Faction Punish 300/60.
Leader Activity
1.3.1 Leaders are required to have a minimum of 25 real hours played per month (hours without sleep) (sanction: Leader Warn for the first offense, Dismissal if repeated).- Offenses reset after 6 months since receiving the punishment.
There can be exceptions to the above rules with the approval of an Admin 6.
Account Security
1.4.1 In case another person gains access to the Leader account, you will be removed from the position with 3/3 Leader Warns + Faction Punish (depending on seniority). 1.4.2 If abuses occur on the account, whether caused by another person or the account owner, a 30-day ban + Faction Punish 300 will be issued.Leader Behaviour
1.5.1 A Leader is obliged to have decent behavior and language wherever they can come into contact with other players or colleagues (in-game, forums, website, or outside the game). 1.5.2 Insults, mockery, obscene gestures towards other players, or arrogant/mocking behavior towards admins will be sanctioned with Leader Warn. 1.5.3 Vulgar language, even if censored, will be sanctioned with 3/3 Leader Warns.In case of complaints about behavior outside the game, the staff will decide based on the situation and who initiated it. If the Leader was provoked or it’s unrelated to the game, no action will be taken as long as the Leader does not excessively escalate.Our advice: maintain decent behavior everywhere. If someone bothers you, block/ignore them rather than complicating matters with complaints.
Resigning from the Function
1.6.1 Resigning from the position is done by creating a resignation in the dedicated channel on the staff’s Discord with a minimum of 3 days before permanently resigning from any activity related to the Leader position. 1.6.2 In the resignation request, you can propose faction members you consider worthy candidates for the Leader position.2. Faction Subleaders
Choosing Subleaders
2.1.1 A faction can have a maximum of 2 subleaders at the same time (sanction: Leader Warn). 2.1.2 You can choose a maximum of 3 subleaders during a month (sanction: Leader Warn).The month period is calculated from the date you promoted your first subleader. For example, if you promoted a subleader on October 1st, another on October 4th, and another on October 8th, the next date you can appoint another subleader is November 1st.
- You have a maximum of one week from receiving the position to promote a single subleader from outside the faction (they must have a previous rank 3 in any faction in the past 2 years) or from among any faction members.
- Subsequent subleaders will only be promoted from within the faction among members of at least rank 3.
- To appoint a member as subleader, they must have held at least a rank 3 in any faction or at least 35 days in a gang, in the last 2 years.
- A newly promoted Leader has one week to choose their subleaders without the above restriction.
Replacing Subleaders
2.2.1 A Leader can remove the subleader’s rank when they consider their services are no longer needed and will demote them by granting a rank based on their seniority, unlocked bonuses, and the rules regarding rank assignment.As a leader, you can view a field called Possible Rank in the Faction tab on the player’s profile on the website, which indicates the rank you should assign when demoting the subleader. If the player has completed more than half of the waiting time for the next rank, the system rounds up.
3. Faction Subforum
3.1 Changing the topics within the faction can only be done with approval from an Admin 4+ (sanction: Leader Warn). 3.2 Topics are not deleted — they are hidden if no longer needed. 3.3 Important faction topics such as Announcements, Records, etc., must always be pinned. 3.4 All topics within the faction must be kept up to date (sanction: Verbal Warning for the first offense, Leader Warn if it continues). 3.5 When making a change or announcing something, you must notify at least 48 hours in advance before it takes effect (sanction: Verbal Warning for the first offense, Leader Warn if it continues). 3.6 Do not allow members to spam in faction topics, especially in the Discussions topic. Close the topic if there is too much spam and report the respective posts. 3.7 Leaders must post the sanctions given along with evidence within 48 hours at most (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses).4. Recruiting Members
Opening Applications
4.1.1 Applications can be opened when there is at least one free slot in the faction or a slot is about to become available. 4.1.2 Leaders are obligated to open applications and recruit at least 2 players when the faction has 5 or more free slots. 4.1.3 If the Leader does not have an inactivity request and does not recruit for 5 days when the faction has 5+ free slots, they will be sanctioned. Violation: Verbal Warning for the first offense, Leader Warn for subsequent offenses.The Leader does not count towards the total number of faction members. A faction will always have the maximum number of members + the Leader.
Closing Applications
Applications can be closed when at least one of the following conditions is met: 4.2.1 When at least 2 players have applied for each available slot. 4.2.2 After at least 2 hours have passed since their opening (does not apply when the Leader sets closure to a predetermined number of applications). 4.2.3 When they were opened strictly to recruit a subleader. Incorrect closure: Verbal Warning for the first offense, Leader Warn for subsequent offenses.Answering Applications
Minimum Acceptance Requirements
- The player must apply and have a decent application.
- Not have a ban in the respective faction.
- Be sufficiently active.
- Not be on the blacklist of any faction.
- You can accept players without activity in the current/previous month if there aren’t enough candidates, but priority remains for the most active.
Competitive Testing
4.3.1 If more players apply than there are available slots, and those players deserve acceptance, competitive tests will be held — players with the highest scores will remain in the faction. 4.3.2 If fewer players apply than there are available slots, competitive tests are not necessary. 4.3.3 Players accepted who are to be directly promoted as subleaders will not undergo competitive tests. Violation: Verbal Warning for the first offense, Leader Warn for subsequent offenses.The Answer Itself
- The order in which applications are responded to is not important.
- All applications must receive a response within 5 days from submission (sanction: Leader Warn).
- All rejected players must receive a well-founded and concrete reason for rejection (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses).
- It is not allowed to reject a player for a reason and accept another player who doesn’t meet the same criteria in the same recruitment session (sanction: Leader Warn).
Testing Candidates
4.4.1 Only members with a minimum of rank 4 and Tester status can conduct tests with candidates. 4.4.2 The Leader has the right to decide who is granted Tester status among members with a minimum rank of 4. 4.4.3 All players who have taken the faction entry test must be recorded in the specific test logs topic by the person who conducted the test (sanction: Faction Warn for the tester or Leader Warn if the leader conducted the test).Rules for Testing Candidates
4.5 Those accepted will undergo a knowledge test of general rules and internal regulations.- Testers are required to keep records with photo or video evidence throughout theoretical tests for 7 days.
- Evidence must contain proof of all individuals tested, questions asked, and their responses.
- Evidence will not be published unless requested by a Leader or admin.
- If proofs are requested and do not exist, the member responsible will be demoted and the tested member must retake the tests.
- Testers must present the test rules before conducting it and ensure the player understands it.
- There should be no discrimination between players with the same level of experience.
- Each accepted player must be given sufficient time (maximum 72 hours from acceptance) to take the tests (sanction: Leader Warn or Faction Warn for the tester).
Theoretical Test
4.6.1 The test consists of 15 questions of medium complexity from the general and internal regulations. 4.6.2 Candidates are allowed a maximum of 3/3 wrong points:- 1/3 points for a wrong answer or lack of response within the required time.
- 0.5/3 points for partially correct answers.
- At 3/3, the candidate fails the theoretical test.
Practical Test
4.7.1 A practical test will be conducted if deemed necessary. The tester must maintain video evidence for 3 days, available to the leader or senior admins upon request. If the player wishes to report the test, they must have their own evidence. 4.7.2 The decision to conduct practical tests can only be made by the Leader and must be justified to a faction manager. It must be applied equally to all candidates in the recruitment session.Reapplying in the Same Faction
4.8 A member dismissed from the faction (voluntarily or involuntarily) is not allowed to be invited to the same faction for a minimum of 2 weeks from dismissal (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses).The player accepted incorrectly will be dismissed from the faction without Faction Punish.
5. Punishments and Dismissal
Member Logs
5.1 The reasons for all faction logs created on the website must be specific. Examples:- Sanction: specify the concrete reason (language, DM, arbitrary wanted, activity report, etc.).
- Sanction removal: incorrect sanctioning or expired sanction.
- Promotion: congratulations, minimum period fulfilled.
- Rank down: specify the concrete reason (subleader change, behavior, language, arbitrary blacklist).
- Dismissal: resignation, vulgar language, argument with colleagues, insubordination, inactivity, report fraud, blacklist.
Sanctioning Members
5.2.1 All sanctions that a Leader can apply are found in the general regulations and the internal regulations of the faction. 5.2.2 A Leader has the obligation to sanction their members correctly when they violate rules.- Favoring or discriminating against certain members will be sanctioned.
- Deleting sanctions of a member who has an active complaint or who needs to receive a new sanction is prohibited.
- When deleting a sanction, a promotion, dismissal, etc., the time of the sanction and invitation will be considered.
- Any member who does not leave by resignation but is sanctioned by the Leader will leave with Faction Punish 10 or 60 depending on the situation.
- Members who do not contribute enough to a faction and only occupy space must be dismissed, otherwise the Leaders will be sanctioned.
- Members who receive a ban of 3 days or more from admins will be automatically kicked if they buy unban or remain banned.
Before sanctioning, it’s best to consult with an admin of level 4+ if you’re unsure.
- If the Leader has an inactivity request, they must post within 24 hours after it expires.
- Ask your members who have such accounts which account they want to keep; if discovered, both accounts will be demoted and you will be sanctioned.
Resignation Requests
5.3.1 All resignation requests must receive a response within 48 hours from submission, except when the Leader has an inactivity request (then 24 hours after inactivity ends). 5.3.2 The language and content of the resignation request must be appropriate. If the member insults, mocks, or uses inappropriate language, they will be dismissed with Faction Punish 60/60. 5.3.3 Members with a resignation request are exempt from mandatory faction activities if the request was made before those activities. 5.3.4 It is forbidden to accept resignation requests in the last 2 days of the month for members who are supposed to be sanctioned for monthly activity. They must first receive their sanction. 5.3.5 It is forbidden to accept resignation requests from members who have active complaints. All complaints must be addressed first, all penalties applied, and only then can the resignation be processed. Violation: Verbal Warning for the first offense, Leader Warn for subsequent offenses.6. Complaints and Activity Report
Website Complaints
6.1.1 Leaders are obligated to respond to all complaints addressed to their members within 48 hours of opening. 6.1.2 If the Leader has an inactivity request, they have 24 hours from expiration to respond. 6.1.3 If the Leader seeks admin help and doesn’t receive a response within the 48 hours, the deadline no longer applies. 6.1.4 The complaint from a member with an inactivity request will remain open until 24 hours after the request expires.- During this time, the Leader is not allowed to promote the member or accept their resignation.
- Complaints without valid evidence will be ignored.
- Complaints can be resubmitted with valid evidence.
Activity Report
6.2.1 The Leader sets the minimum scores for activity reports and the criteria for awarding points. 6.2.2 Report points are automatically corrected by the server, so the Leader does not need to intervene. 6.2.3 In the case of gangs, the Leader is responsible for keeping track of attendance at wars and sanctioning members (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses). 6.2.4 The Leader reserves the right to dismiss members who do not contribute enough to the faction (not active enough, always submit minimum reports, engage in inactivities, etc.).7. Member Promotion and Faction Slots
7.1 The durations below are the minimum durations to be awaited. The Leader decides when a member deserves to be promoted. 7.2 Admins will only make promotions when requested by the faction Leader. 7.3 The number of promotion days represents the number of days a member must wait from the last promotion to gain the new rank. 7.3.1 Members can reduce their number of days by unlocking bonuses through the activity report. Each unlocked bonus (between rank 1 - rank 5) decreases promotion and Faction Warn removal durations by 3 days. 7.4 Members who accumulate the seniority for ranks 2 and 3 must receive timely rank-ups if the Leader does not have evidence of inappropriate behavior or insufficient activity (sanction: Leader Warn first offense, Dismissal for subsequent offenses).Peaceful Factions
| Rank | Auto Rank | Manual Rank | Auto FW-Clear | Manual FW-Clear | Manual AV-Clear |
|---|---|---|---|---|---|
| 1 | - | - | 21 | 14 | 7 |
| 2 | 21 | 14 | 21 | 14 | 7 |
| 3 | 21 | 14 | 21 | 14 | 7 |
| 4 | - | 21 | 21 | 14 | 7 |
| 5 | - | 30 | 21 | 14 | 7 |
| 6 | - | - | 21 | 14 | 7 |
Gangs
| Rank | Auto Rank | Manual Rank | Auto FW-Clear | Manual FW-Clear | Manual AV-Clear |
|---|---|---|---|---|---|
| 1 | - | - | 30 | 21 | 7 |
| 2 | 21 | 14 | 30 | 21 | 7 |
| 3 | 28 | 21 | 30 | 21 | 7 |
| 4 | - | 30 | 30 | 21 | 7 |
| 5 | - | 44 | 30 | 21 | 7 |
| 6 | - | - | 30 | 21 | 7 |
Departments
| Rank | Auto Rank | Manual Rank | Auto FW-Clear | Manual FW-Clear | Manual AV-Clear |
|---|---|---|---|---|---|
| 1 | - | - | 30 | 21 | 7 |
| 2 | 21 | 14 | 30 | 21 | 7 |
| 3 | 28 | 21 | 30 | 21 | 7 |
| 4 | - | 30 | 30 | 21 | 7 |
| 5 | - | 44 | 30 | 21 | 7 |
| 6 | - | - | 30 | 21 | 7 |
Hitmen Agency
| Rank | Auto Rank | Manual Rank | Auto FW-Clear | Manual FW-Clear | Manual AV-Clear |
|---|---|---|---|---|---|
| 1 | - | - | 30 | 21 | 7 |
| 2 | 21 | 14 | 30 | 21 | 7 |
| 3 | 28 | 21 | 30 | 21 | 7 |
| 4 | - | 30 | 30 | 21 | 7 |
| 5 | - | 44 | 30 | 21 | 7 |
| 6 | - | - | 30 | 21 | 7 |
Sons of Anarchy
| Rank | Auto Rank | Manual Rank | Auto FW-Clear | Manual FW-Clear | Manual AV-Clear |
|---|---|---|---|---|---|
| 1 | - | - | 30 | 21 | 7 |
| 2 | 21 | 14 | 30 | 21 | 7 |
| 3 | 28 | 21 | 30 | 21 | 7 |
| 4 | - | 30 | 30 | 21 | 7 |
| 5 | - | 44 | 30 | 21 | 7 |
| 6 | - | - | 30 | 21 | 7 |
8. Extra Rules
General Rules
8.1.1 Each Leader is obligated to respect the Server Rules, Leader Rules, their faction’s regulations, and to apply the appropriate sanctions for violations. 8.1.2 A Leader is not allowed to make a complaint against another Leader, including from accounts sharing the same IP address (sanction: Leader Warn first offense, Dismissal if repeated). If there is a reason for a complaint, faction managers (admins 4+) will be contacted on the staff Discord with evidence and reasons. 8.1.3 Wiping members without an extremely serious reason is not permitted (sanction: Dismissal FP 300). Wipes are only granted with the approval of a faction manager (admin 4+). 8.1.4 Leaders are permitted to play on other accounts on the same server with approval from faction managers (admins 4+). 8.1.5 A Leader Warn or Verbal Warning can be removed after at least one month from receiving it if no further punishments have been issued.- These will only be removed at the Leader’s request with the agreement of a faction manager (admin 4+).
- Receiving another punishment increases the removal time of the old punishment by 7 days.
Member Activity
8.2.1 At the beginning of each month, you must verify member activity for the previous month and sanction them. Members will be sanctioned as follows:- Under 15 real hours — first offense: Faction Warn.
- Under 15 real hours — second offense: Rank Down.
- Under 15 real hours — third offense: Dismissal.
- Under 8 real hours — Dismissal from the first offense.
Organized Activities
8.3.1 Small errors in absence requests (such as absence number, rank held, etc.) will not be sanctioned with rejection from the first instance. 8.3.2 For the first offense, the member will be warned (informed of the mistake without sanction). For the second offense: Verbal Warning. From the third offense: Faction Warning (sanction for Leader: Verbal Warning first offense, Leader Warn for subsequent offenses). 8.3.3 Sanctions for being late to activities:- Up to 10 minutes late: nothing.
- 10 to 20 minutes late: Verbal Warning.
- 20 to 30 minutes late: Verbal Warning + $50,000 fine.
- Over 30 minutes late: Faction Warning.
Gang Rules
8.4.1 If an interdiction request is closed within 3 days without a majority vote from you, you will be sanctioned verbally, followed by Verbal Warning, Leader Warn, and Dismissal. 8.4.2 Leaders who knowingly accept individuals using cheats will be sanctioned with Leader Warn or Dismissal, depending on the case. 8.4.3 Leaders and Subleaders are required to be present for at least 3 days of wars per week, whether attacking or defending. Both can take leave for up to 2 days of wars but must still meet the minimum of 3 days.- Subleaders can use the 2 weekly leaves, and Leaders must post in the specific channel on Staff Discord (penalty: Verbal Warning first offense, Leader Warn second offense, Dismissal if it continues).
Absences
8.5.1 All absence requests are done through the website. 8.5.2 You can accept a maximum of 5 absence requests in one war day (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses).- If there are 5 or fewer absence requests, they will be automatically accepted.
- If there are more than 5, the first 5 will have priority. If a member with an absence request was present at all wars that day, their request will be rejected.
A member is considered present at a war if they have at least 30 seconds on the turf or a minimum of 3 kills/deaths in total.
War Seconds
8.6.1 Gang Leaders can set the time limit for attendance at gang wars:- For wars in the gang’s city: 500 - 800 seconds.
- For wars in other cities: 300 - 600 seconds.
- The rule imposes a reasonable interval — Leaders cannot impose exaggerated seconds.
- If the Leader chooses NOT to add seconds for a war day, only 30 seconds per turf are required.
- The rule allows flexible adjustment depending on the war/day.
- Evidence is required when announcing seconds (preferably on /fmotd).